File → Open from File → pick TheLastSamurai.rbxlx.For multiplayer PvP: Test → Clients and Servers → 2 Players → Start. Three AI ronin patrol the arena and dojo — the 将軍 by the pagoda parries half of what you throw at him.
| Click / R2 | Light attack — chains into a 4-hit combo |
| R hold / Y | Heavy attack — charge and release; shatters a raised guard |
| F / L2 | Block — the first 0.16 s is a perfect parry (弾き) |
| Q / X | Dash with i-frames; click immediately after for a dash attack |
| Shift | Sprint — katana carried low, FOV stretches |
| E / B | Execute a guard-broken or dying enemy (一閃, cinematic camera) |
| V / DPad-Up | Dragon Slash ultimate — earn it with parries and clean hits |
| Tab / R3 | Lock-on duel camera |
| 1 – 4 | Stances: 岩 Stone · 風 Wind · 水 Water · 炎 Flame — sidegrades, never upgrades |
| /weather | Chat command — cycle Blood Sunset → Full Moon → Storm → Snow → Fog |
Touch devices get on-screen 斬 / 重 / 防 / 駆 / 龍 buttons automatically.
Every number in the game — parry window, posture decay, attack timings, stance multipliers, weather palettes, AI reaction times, coin rates — lives in ReplicatedStorage/Shared/Config. Edit in Studio's Explorer, or edit the source tree and rebuild with python3 scripts/build_rbxlx.py (Rojo users: default.project.json is included).
Audio uses engine-built-in rbxasset:// sounds so nothing can fail to load; drop licensed catalog ids into Shared/Sounds whenever you're ready for richer ambience.